The Last of Us - Docks, Andres Rodriguez

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Aug 25, 2016 - This gallery presents some of my work on The Last of Us. As an Environment Artist I was in charge of the modeling and world building in the scene as well as minor texture work. I worked alongside our concept artists to come up with the look for this area. I collaborated with a designer and a texture artist to take this level from design blockmesh to finished product. Environment artist: Andres Rodriguez Texture artist: Johnathan Sek Lighting artist: Scott Greenway Design: Elisabetta Silli
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