Android Lesson Six: An Introduction to Texture Filtering
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In this lesson, we will introduce the different types of basic texture filtering modes and how to use them, including nearest-neighbour filtering, bilinear filtering, and trilinear filtering using mipmaps. You’ll learn how to make your textures appear more smooth, as well as the drawbacks that come from smoothing. There are also different ways of rotating … Continue reading "Android Lesson Six: An Introduction to Texture Filtering"
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